Linking across Projects!

We have just released a huge enhancement to GamePlan: the ability to link tasks from different projects. This makes it easier to manage large projects because you can now model each phase of a project on its own Whiteboard, and link phase 1 to phase 2 to phase 3, etc.  Alternatively, if you have different [...]

November 15th, 2016|0 Comments

Effort driven scheduling

On Monday morning, I awoke to an email that read: “I would like the end date to be impacted based on the number of resources I assign to each task. For example: Task A will take 2 weeks to complete with 1 resource but it will take 1 week if I assign 2 resources.  Thanks” [...]

November 3rd, 2016|0 Comments

Assign multiple people with a single drag and drop

Setting up your project plan just got more efficient!  You can now assign multiple people to a task, meeting or group with a single drag and drop. To do this, press the Control key on your keyboard as you select people.  You can then drag all selected people onto a task. If you press the [...]

October 19th, 2016|1 Comment

GamePlan Software Update – October 17, 2016

Last week I had the opportunity to watch a new user start out with GamePlan.  This is always a valuable learning experience. He did well creating a plan, adding tasks, meetings and milestones, and assigning people to them.  And then he got stuck.  He created a group but couldn't figure out how to add tasks [...]

October 17th, 2016|1 Comment

GamePlan Software Update – October 5, 2016

It has been a productive month for GamePlan software development! 1.  Creating links is now much easier Now, when an item on the Whiteboard is selected, two small green arrows are shown.  Hover over either arrow and it expands.  Then simply click and drag the arrow until it snaps to the item you want to [...]

October 5th, 2016|0 Comments

GamePlan Software Update – August 31, 2016

Last month we reported that GamePlan development is currently focusing on two areas: usability performance The following items have now been implemented: enhancements to the Plans list to show a small image of the Whiteboard, as well as information on the plan such as start date, end date, % complete, etc Links on the Whiteboard [...]

August 31st, 2016|0 Comments

GamePlan Software Update – July 13, 2016

GamePlan development is currently focusing on two areas: usability performance The first performance enhancement to be released was the replacement of the graphics library which we use to render the Whiteboard.  This has significantly increased the speed with which the Whiteboard is drawn. Over the next two months, we will continue our focus on usability [...]

July 13th, 2016|10 Comments

GamePlan Software Update – June 3, 2016

Based on user requests, today we released two new features in GamePlan: Save the Whiteboard to PNG Save the Gantt chart to PDF Save the Whiteboard to PNG Right click anywhere on the Whiteboard to bring up the following menu: Choose Save image and a high resolution PNG file showing your Whiteboard will be created.  [...]

June 3rd, 2016|2 Comments

GamePlan Software Update – May 11, 2016

Recent enhancements to GamePlan include: Critical path calculation Reporting on groups of activities Reporting on people Milestone due date on the Gantt chart Gantt chart auto-scroll 1. Critical path calculation The critical path in a project is defined as the sequence of activities with the longest duration that must be completed on time in order [...]

May 11th, 2016|0 Comments

GamePlan Software Update – Feb 24, 2016

Version 1.6.16055.1 was released on February 24, 2016. This update contains two significant enhancements. Multiple projects within a plan Prior to this enhancement, a plan contained one whiteboard.  This worked well for planning one project, but not for planning multiple projects within a single plan. A single plan can now contain any number of whiteboards, [...]

February 27th, 2016|0 Comments